Change Log:
--------------------
version 1.2.1:
- API bump for Clockwork City.
version 1.2.0:
- Update for "Horns of the Reach".
- Layer mini map under bounty meter.
- Zoom key-bindings at siege.
version 1.1.9:
- Fixed a typo for settings tooltip.
- New option for title at the bottom bar.
version 1.1.8:
- LibAsync 1.4: Boost mode for menu scenes. The boost mode shifts the priority from framerate to Lua speed.
- Localization. Thanks to @lexo1000 for french translation.
version 1.1.7:
- Fixed Show Siege settings.
version 1.1.6:
- Fixed Mounted Zoom factor settings.
version 1.1.5:
- Zoom factors and show states are per character, now. But taking over former account-wide settings. I did not expect that to be so important. Sorry.
* If the character was not loaded before already.
- Update to LibASync 1.3.
version 1.1.4:
- Localization. Thanks to @lexo1000 for french translation.
- Zoom factors and show states are per character, now.
version 1.1.3:
- update to LibAsync 1.2: Low framerate mode, fix bug in Delay.
- Fix potential issue with detecting LibGPS.
- New option to show/hide compass, if mini map is shown on HUD.
version 1.1.2:
- LibAsync rev 1.1: New target framerate 75.
- Back to render method of v1.1.0 with new LibAsync.
- Fixed missing map update for Cyrodiil specific pins.
- Added debug option to show frame freeze warning.
version 1.1.1:
- Deleted unused files.
- Reverted rendering tweaks, which could make the addon "heavier".
version 1.1.0:
- Better support for LibGPS.
- Limited gamepad support. Thanks to @Shinni.
* Limitation: Positioning and resizing can be done in keyboard mode only.
- New option to suppress Zone change annoucement in upper right corner.
- Use LibAsync for asynchronous programming.
- New option: time format.
version 1.0.10:
- Added optional dependency to TrueExploration for compatibility.
- Fixed another small issue with "Show on Map".
version 1.0.9:
- New option to choose either or not to zoom to player....
Description:
--------------------
Description
This addon reactivates the mini map from ZOS. Thus the mini map does not do less, but also not more than the built-in world map, because it is the built-in world map.
No artificial synchronization of (custom) pins between mini map and world map. All kind of pins are supported by design.
But also no border pins or rotation mode and such features. My mini map is intended to be lightweight and fast.
Includes world map performance tweaks, which can be disabled for performance comparison.
The tweaks changing the pin rendering to utilize the CPU up to a framerate of 75 only. Seeing the pins rendered over time is not a sign of overload of this addon, but a compensation of others.
Conflicts with other mini maps can be expected. :) Therefore the mini map can be disabled to use the tweaks only.
I do not recommend to use the AUI mini map module at the same time as mine.
Gamepad support, but limited due to lines in ZOS source code, they call a "total hack" themself:
Positioning and resizing in keyboard mode only.
The window is resizable via mouse. (this code is written by ZOS, not me)
Out-dated: If you think you need a full-featured mini map try the MiniMap by Fyrakin.
@Shinni did a great job creating a plug-in for a Circular Votan's Mini Map.
And if you want to show group pins in different colors and/or icons, such as showing a different color for dead players, you may want to use Votan's Group Pins.
Providing a mini map can be an unthankful job. I guess Fyrakin could sing a song or two. Therefore I can't resist to say:
The addon works well for me. Otherwise I would not have released it. I...
--------------------
version 1.2.1:
- API bump for Clockwork City.
version 1.2.0:
- Update for "Horns of the Reach".
- Layer mini map under bounty meter.
- Zoom key-bindings at siege.
version 1.1.9:
- Fixed a typo for settings tooltip.
- New option for title at the bottom bar.
version 1.1.8:
- LibAsync 1.4: Boost mode for menu scenes. The boost mode shifts the priority from framerate to Lua speed.
- Localization. Thanks to @lexo1000 for french translation.
version 1.1.7:
- Fixed Show Siege settings.
version 1.1.6:
- Fixed Mounted Zoom factor settings.
version 1.1.5:
- Zoom factors and show states are per character, now. But taking over former account-wide settings. I did not expect that to be so important. Sorry.
* If the character was not loaded before already.
- Update to LibASync 1.3.
version 1.1.4:
- Localization. Thanks to @lexo1000 for french translation.
- Zoom factors and show states are per character, now.
version 1.1.3:
- update to LibAsync 1.2: Low framerate mode, fix bug in Delay.
- Fix potential issue with detecting LibGPS.
- New option to show/hide compass, if mini map is shown on HUD.
version 1.1.2:
- LibAsync rev 1.1: New target framerate 75.
- Back to render method of v1.1.0 with new LibAsync.
- Fixed missing map update for Cyrodiil specific pins.
- Added debug option to show frame freeze warning.
version 1.1.1:
- Deleted unused files.
- Reverted rendering tweaks, which could make the addon "heavier".
version 1.1.0:
- Better support for LibGPS.
- Limited gamepad support. Thanks to @Shinni.
* Limitation: Positioning and resizing can be done in keyboard mode only.
- New option to suppress Zone change annoucement in upper right corner.
- Use LibAsync for asynchronous programming.
- New option: time format.
version 1.0.10:
- Added optional dependency to TrueExploration for compatibility.
- Fixed another small issue with "Show on Map".
version 1.0.9:
- New option to choose either or not to zoom to player....
Description:
--------------------
Description
This addon reactivates the mini map from ZOS. Thus the mini map does not do less, but also not more than the built-in world map, because it is the built-in world map.
No artificial synchronization of (custom) pins between mini map and world map. All kind of pins are supported by design.
But also no border pins or rotation mode and such features. My mini map is intended to be lightweight and fast.
Includes world map performance tweaks, which can be disabled for performance comparison.
The tweaks changing the pin rendering to utilize the CPU up to a framerate of 75 only. Seeing the pins rendered over time is not a sign of overload of this addon, but a compensation of others.
Conflicts with other mini maps can be expected. :) Therefore the mini map can be disabled to use the tweaks only.
I do not recommend to use the AUI mini map module at the same time as mine.
Gamepad support, but limited due to lines in ZOS source code, they call a "total hack" themself:
Positioning and resizing in keyboard mode only.
The window is resizable via mouse. (this code is written by ZOS, not me)
Out-dated: If you think you need a full-featured mini map try the MiniMap by Fyrakin.
@Shinni did a great job creating a plug-in for a Circular Votan's Mini Map.
And if you want to show group pins in different colors and/or icons, such as showing a different color for dead players, you may want to use Votan's Group Pins.
Providing a mini map can be an unthankful job. I guess Fyrakin could sing a song or two. Therefore I can't resist to say:
The addon works well for me. Otherwise I would not have released it. I...